![]() Next, perform the same steps for the other white edges one at a time. Now rotate the front face twice to bring that piece to its correct position in the bottom layer, or F2. Holding the top layer in place, rotate the bottom 2 layers so the green edge is lined up with its center. Position the cube with the daisy facing up and the green-white edge facing you. This mini step is based on trial and error, but for extra help view this video. Start with daisy, or four white edge pieces around the yellow center piece. This step includes 2 mini-steps: the daisy and the cross. Some algorithms may include the notation “spin the cube”, the rotation direction will be specified in the step.ġ- The first step to solving the cube is creating a white cross The following are two examples of algorithms that will be used to solve the cube: the “right hand algorithm” and the “left hand algorithm”. R2, U2…) means a double rotation of that face, or turning 180 degrees. ![]() Notations followed by an apostrophe ( for example: U’) indicate a counterclockwise rotation of that face.The suffix “2” (e.g. U – rotate the up face of your cube clockwiseĭ – rotate the down face of your cube clockwiseį – rotate the front face of your cube clockwiseī – rotate the back face of your cube clockwise L- rotate the left face of your cube clockwise R – rotate the right face of your cube clockwise The default position of the cube should remain fixed, with the white face always facing up. These movements are represented by 6 letters, known as notations. There are 8 corner pieces.Ī rubiks cube is solved using a series of movements that form algorithms. In a solved cube the corner of a face will always match the centerpiece on that face. R2 B2 U2 l U2 r’ U2 r U2 F2 r F2 l’ B2 r2įix adjacent or diagonal corner parity (may have to repeat part of bottom finish moves start with corner in front upper right for opposites facing you for others.Corner piece: The corner piece is composed of 3 colors. Sometimes the cube will solve perfectly and other times you may end up with a parity problem. Once all the edges on the entire cube are paired, you can solve the cube via the 3x3 method. To put in place on same level with that level on the bottom of the middle layer To move Opposites to the same level in the middle Now you need to get all the middle layer edges. You can get more options on the middle layer by moving bad pairs up to the new top just like you would move good pairs: L’ U’ L You have to be careful to not mess up what you have already done previously. L’ U’ L (with the pair you are taking up on the left middle and no good pairs lined up on the back of the top face.įlip the cube over and now let the bottom become your top face. Pick pairs to match up from the middle layer. Pick a face and solve all middle layers on top. ![]() (You cannot get the 4th piece into place when 3 or sitting on the designated face use pairs). Green) (Yellow under Blue (Red to the left of Yellow) (White to the left of Red)ĭo this by spinning 2 of the 4 in at a time by placing 2 pair underneath the other two pair, taking it up to the face you want it on rotating that face 180 degrees and moving what you took up back down.
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